the Acts and Pages of a guide for fans of |
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---|---|---|---|
Act 1 |
Act 2 |
Act 3 |
Int |
Act 4 |
5–1 |
5–2 |
EOA5 |
6–1 |
6–2 |
6–3 |
6–4 |
6–5 |
6-6-1 |
6-6-2 |
6-6-3 |
6-6-4 |
6-6-5 |
6-6-6 |
Act 7 |
Part 1 |
Part 2 |
Part 3 |
Part 4 |
documented by Rafe Saltman art and excerpts © 2009-2016 Andrew Hussie |
the Acts and Pages of a guide for fans of documented by Rafe Saltman art and excerpts © 2009-2016 Andrew Hussie |
Act 1 |
Act 2 |
Act 3 |
Int |
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Act 4 |
5–1 |
5–2 |
EOA5 |
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6–1 |
6–2 |
6–3 |
6–4 |
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6–5 |
6-6-1 |
6-6-2 |
6-6-3 |
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6-6-4 |
6-6-5 |
6-6-6 |
Act 7 |
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Part 1 |
Part 2 |
Part 3 |
Part 4 |
Homestuck Part 1Spoilers ahead! |
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Act 1 “The Note Desolation Plays” |
John, Rose, Dave, and Jade are online friends. On John’s thirteenth birthday, the kids play a game that takes them and their guardians to a set of fantastic worlds called the Medium. They are challenged to work together, kill monsters, learn punch-card alchemy, and build their houses up to the heavenly orb of Skaia. In their dreams, John and Jade have dreamselves that live on Prospit, which neighbours and defends Skaia. Rose and Dave’s dreamselves live on Derse, which attacks Skaia from beyond the Veil, an asteroid belt. Archagent Jack Noir of Derse emerges as the villain of the game after killing his own queen and king and terrorizing the Battlefield in Skaia. The key to Noir’s rise, and at one point the only check on his power, is a heavily-armed robot bunny siezed by Derse on its way from Jade to John. Jack Noir defeats Prospit, kills Dream Jade, and shoots meteors at Skaia. Skaia sends the meteors through portals to strike Earth instead. The redirected meteors cause a Reckoning that wipes out life on Earth. But the portals also send people to different times on Earth: paradox-cloned babies who grow up to be the kids and their ancestors before the Reckoning, a group of exiles after the Reckoning, and a doglike First Guardian who is now Jade’s pet. Some strangers have been trolling the kids, claiming to be from another universe and another game session. These trolls say they have seen that the kids will fail and die. In the Intermission, Spades Slick and the Midnight Crew fight their rivals The Felt. The Midnight Crew turn out to be exiles from the trolls’ game. By the end of Part 1, Jade still hasn’t entered the Medium and the kids still don’t know the point of the game. |
Act 2 “Raise of the Conductor’s Baton” |
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Act 3 “Insane Corkscrew Haymakers” |
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Intermission “Don’t Bleed on the Suits.” |
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Act 4 “Flight of the Paradox Clones” |
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Part 1 by date posted | |||
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date | page | scenes and events | adventure log |
April 13 2009 | 1 |
Act 1. Who is this young man? John Egbert examines his room. |
John: Quickly retrieve arms from drawer. John: Quickly retrieve arms from MAGIC CHEST. John: Examine contents of chest. John: Captchalogue smoke pellets. John: Examine Problem Sleuth Poster. |
April 14 2009 | 17 |
John puts up his new Little Monsters poster. |
John: Combine the nails and hammer. John: Use hammer/nails on poster. |
April 15 2009 | 24 |
Dave pesters John about loot and apple juice. |
John: Examine incoming message. |
April 16 2009 | 31 |
Pseudogame 1: Computer Games. Dave pesters John about data structures. John selects the hammerkind specibus. |
John: Examine games on CD rack. John: Read COLONEL SASSACRE'S DAUNTING TEXT. John: Captchalogue fake arms again. John: Set Pesterchum status to "bully". John: Combine fake arms with cake. |
April 17 2009 | 40 |
John acquires Sassacre’s Daunting Text and reads Game Bro. |
John: Captchalogue Colonel's big book. |
April 18 2009 | 44 |
John makes a mess in the living room. |
John: Captchalogue magician's hat. John: Wear disguise to fool dad. John: Fondly regard cremation. |
April 19 2009 | 57 |
John attaches fake arms to his gift harlequin. Rose pesters him about Sburb. |
|
April 20 2009 | 66 |
John cleans up. |
John: Inspect burnt paper on the floor. John: Throw present wrap in fire. |
April 21 2009 | 71 |
John examines the study. Cinematic 1: Piano Refrain. |
John: Upgrade costume with hat from hat rack. John: Combine second pipe with clever disguise. John: Examine captchalogue card. |
April 22 2009 | 78 |
John makes a mess in the study. |
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April 23 2009 | 80 |
John checks the mailbox too late; his dad already has the mail. |
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April 24 2009 | 82 |
Cinematic 2: Homestuck. The doll loses an arm. |
John: Leave a surprise for the mailman. |
April 27 2009 | 88 |
Cinematic 3: Dad’s Domain. |
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April 28 2009 | 90 |
Pseudogame 2: Strife with Dad. |
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April 29 2009 | 91 |
Dad lavishes John with baked goods. |
John: Retrieve the package and flee to your room! |
April 30 2009 | 97 |
John makes his getaway. |
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May 1 2009 | 102 |
John smushes his whole Sylladex into one big cake. |
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May 2 2009 | 104 |
John makes a mess in the bathroom. |
John: Go to bathroom and grab a towel. |
May 3 2009 | 109 |
Dave pesters John about terrible movie stars. |
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May 4 2009 | 111 |
John checks MSPA’s Midnight Crew adventure. |
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May 5 2009 | 113 |
John installs Sburb and finds a Queue Modus. |
John: Bone up on data structures. |
May 6 2009 | 119 |
John makes a mess in his room. |
John: Switch back to Stack Modus. |
May 7 2009 | 126 |
John makes a mess in the street. |
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May 8 2009 | 131 |
John opens Dave’s gift. It is the plush bunny from Con Air. |
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May 9 2009 | 134 |
Rose pesters John to play Sburb with her. Cinematic 4: Sburb. |
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May 12 2009 | 138 |
Silent film 1: Zoom Out. Rose makes a mess on the roof. John finds the Stack Modus. |
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May 14 2009 | 148 |
Rose deploys the Totem Lathe. |
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May 15 2009 | 156 |
Rose deploys the Cruxtruder and Alchemiter. |
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May 16 2009 | 162 |
Rose uproots the toilet. |
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May 17 2009 | 166 |
Jade’s dreambot pesters John. Rose royally screws the bathroom. |
John: Get sledgehammer and card. |
May 18 2009 | 172 |
Rose makes a mess in the hallway. |
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May 19 2009 | 176 |
Silent film 2: The Lid Comes Off. Rose and John pop the Cruxtruder open, releasing a kernelsprite. John maims the harlequin doll. |
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May 20 2009 | 185 |
Rose drops the doll into the sprite. |
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May 21 2009 | 186 |
Cinematic 5: Harlequin Sprite. John and Rose test the Alchemiter. |
John: Use pre-punched card with the alchemiter. |
May 22 2009 | 194 |
John spots a meteorite bearing down on his house. |
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May 23 2009 | 199 |
Dad returns from the store. Dave pesters John about flighty broads and space rocks. |
John: Attempt to ingest a unit of build grist. |
May 25 2009 | 205 |
After perpetrating the Perfect Crime, Rose disconnects again. John tests the Totem Lathe. |
John: Use pre-punched card on totem lathe. John: Take cruxite to totem lathe. |
May 26 2009 | 214 |
Who is this young lady? |
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May 28 2009 | 215 |
Rose Lalonde examines her room. Cinematic 6: Violin Refrain. |
Rose: Retrieve arms from the purple box. Rose: Writhe like a flagellum and puke on your bed. |
May 30 2009 | 223 |
Rose considers her next move. |
John: Tell Liv Tyler you love her before impact. |
May 31 2009 | 227 |
Rose takes the Grimoire. |
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June 1 2009 | 229 |
Rose sneaks around the house. |
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June 2 2009 | 234 |
Rose hurries up to the observatory. |
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June 3 2009 | 236 |
Rose makes a mess in the observatory. |
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June 4 2009 | 237 |
Rose reconnects. |
Rose: See what you can observe. Rose: Stack laptop on Grimoire to maximize elevation. |
June 5 2009 | 242 |
Rose clears the way to the Alchemiter. |
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June 7 2009 | 246 |
Cinematic 7: The Meteor. Curtains. |
June 9 2009 | 248 |
Act 2. A Wayward Vagabond records a stuttering step in the sun-bleached dust. |
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June 10 2009 | 249 |
Rose writes a GameFAQs walkthrough. |
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June 11 2009 | 250 |
Cinematic 8: The Medium. |
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June 12 2009 | 251 |
Silent film 3: The Kernel Hatches. |
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June 13 2009 | 253 |
Minigame 1: The House. |
|
June 15 2009 | 254 |
Rose pesters John about the meteor strike. |
BOY, QUIT ALL THIS SCURRYING AROUND. |
June 16 2009 | 257 |
They retrieve the PDA. Who is this voice in John’s head? |
FIRST, TAKE THE FABRIC ITEM ON THE FLOOR THERE. DO AS THE PURPLE TEXT SAYS. TO THE BALCONY. WAIT. TAKE THAT. THE BLUE WOBBLY THING. JOHN. RECYCLE THE GRIST AS WAS DICTATED BY YOUR COHORT. JOHN RUN ACROSS PRECARIOUS PLATFORM SWIFTLY. BOY I SAID MAKE HASTE ON THE NARROW CATWALK! FINE. PROCEED AS YOUR LEVEL OF COMFORT DICTATES. THESE BORING MEN ARE UNINTERESTING. |
June 17 2009 | 271 |
It’s the Vagabond. He has found a station with a console monitoring John’s progress. |
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June 18 2009 | 272 |
Rose explains punch card alchemy in her walkthrough. |
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June 19 2009 | 273 |
Rose considers her next move. |
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June 20 2009 | 275 |
The harlequin sprite thwarts Rose and John’s attempts at tier 2 prototyping, absorbing Nanna’s ashes instead. |
Rose: Prototype sprite with Betty Crocker box. DO THE POTTED VEGETABLE INSTEAD. IT LOOKS DELICIOUS. Rose: Prototype sprite with Sassacre text. JOHN FLAIL ABOUT IN A DISTRACTING MANNER. |
June 22 2009 | 286 |
Dave pesters John about Armageddon. Rose drops the car mid-lift when her laptop loses power. It plummets into the abyss, parking illegally somewhere under the clouds. |
INDULGE THE DEVICE. BUT BE CURT WITH IT. ENOUGH STRANGE POETRY FROM THE RED TEXT. |
June 23 2009 | 292 |
Jade’s dreambot pesters John about meteors. John sends Dave to get a copy of Sburb. |
RIDICULOUS FOLLY. INEXCUSABLE. WHAT COLOR ARE THE WORDS THAT THIS CHUM SAYS? |
June 24 2009 | 296 |
Rose selects the Needlekind Specibus. |
Rose: Knit laptop cozy to shield your laptop from the rain. Rose: Equip grimoire to strife specibus. Rose: Recaptchalogue your items! |
June 25 2009 | 301 |
Rose consults the Grimoire. |
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June 26 2009 | 307 |
Cinematic 9: Symphony Impossible to Play. |
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June 29 2009 | 308 |
Who is this cool kid? |
|
June 30 2009 | 313 |
Dave Strider examines his room. |
Dave: Quickly retrieve arms from cinderblocks. Dave: Get the damn beta and save your friend's life! |
July 1 2009 | 320 |
Dave finds apple juice in his closet. |
Dave: Examine jar of unknown yellow substance in the closet. |
July 2 2009 | 322 |
Dave pesters John about loot and apple juice. |
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July 3 2009 | 325 |
Dave browses the web. Rose pesters him about hero worship and Sburb. Later that day: John investigates a trail of crude. Minigame 2: Dave’s Mixer. |
Dave: Go online and view sites indicative of your interests. Dave: Check the latest page of the Midnight Crew. Use Occam's Razor on plans and schemes. SS: Climb ladder and exit hideout. Implement nefarious plots Dave: Skip ahead a hundred pages or so. Dave: Save your place, read it later. JOHN WHAT ARE YOU DOING. STOP DOING NOTHING. |
July 5 2009 | 339 |
Dave spills the apple juice on his turntables and Sburb copies. |
Dave: Take sip of the apple juice, despite what John said. |
July 6 2009 | 344 |
Dave finds a towel. |
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July 7 2009 | 346 |
Dave mops up the juice and hangs the betas to dry. |
Dave: Captchalogue damp towel. |
July 8 2009 | 351 |
A rambunctious crow nabs the Sburb packages. Dave launches a sword, impaling the bird. It goes crashing out the window, still clutching the betas. |
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July 9 2009 | 357 |
Later that day: Rose detests Zazzerpan the Learned. |
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July 11 2009 | 360 |
Rose examines the living room. |
Rose: Psychoanalyze mother's love of wizards. Rose: Go downstairs to the kitchen back door. Rose: View Mother's solid copper vacuum statue. |
July 12 2009 | 365 |
Rose examines the kitchen. |
Rose: Investigate richly colored object in middle of screen. |
July 13 2009 | 370 |
Rose considers her next move. Mom surprises her. |
Rose: Attach a W to face as a fake moustache. Rose: Think of ways to one-up mother. |
July 15 2009 | 378 |
Youth Roll! |
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July 16 2009 | 381 |
Earlier: Jade pesters Dave about birthday presents. Later: Dave pesters John about monsters. |
JOHN, PURSUE ADVERSARY INTO THAT ROOM. |
July 19 2009 | 388 |
Pseudogame 3: Strife with Mom. |
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July 20 2009 | 389 |
Rose pats the stupid pony. John reads the Data Structures book. |
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July 22 2009 | 392 |
Pseudogame 4: Strife with the Shale Imp, Round One. |
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July 23 2009 | 394 |
Rose leaves the house. Pseudogame 5: Strife with the Shale Imp, Round Two. |
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July 24 2009 | 398 |
Rose braves the elements. |
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July 25 2009 | 400 |
Pseudogame 6: Strife with the Shale Imp, Final Round. |
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July 26 2009 | 401 |
John exults with the bunny. |
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July 27 2009 | 405 |
John levels up and adds Bunnykind to his strife portfolio. |
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July 28 2009 | 409 |
John repairs his Hammerkind abstratus. Rose makes a mess in the tomb. |
GATHER THE SCATTERED BITS OF YOUR LARGE HAMMER. |
July 29 2009 | 415 |
Nannasprite pranks John. Ambient 1: Prankster’s Gambit. |
THE DOOR, JOHN. LOOK AT THE DOOR. |
July 30 2009 | 419 |
Dave pesters Rose about his bro’s unnerving puppets. |
|
July 31 2009 | 420 |
Nannasprite explains to John where he is now. |
|
August 1 2009 | 422 |
Cinematic 10: Skaia. Silent film 4: Stalemate. |
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August 2 2009 | 424 |
Silent film 5: The Game is Afoot. Nannasprite poses “The Ultimate Riddle” and drifts away to bake cookies. |
YES I WILL HAVE TO AGREE WITH THE FLOAT HAG ABOUT THAT. THE HAG MENTIONED COOKIES. PURSUE HER. JOHN YOU DO NOT SAY NO TO COOKIES. I COMMAND YOU TO GET THEM |
August 3 2009 | 431 |
The Vagabond’s tactless harangue gives John a fit. Rose takes no sass from dead cats. |
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August 4 2009 | 434 |
The Vagabond unlocks a pantry in his station, releasing canned food and a book of etiquette. Rose writes about prototyping. |
THIS IMPUDENCE IS INSUFFERABLE. GO GET THE COOKIES!!!!!! |
August 5 2009 | 441 |
Months prior: Jade pesters Rose about necromancy. |
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August 7 2009 | 443 |
Cinematic 11: This Sick Heat. |
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August 9 2009 | 446 |
Dave ventures into Bro’s domain. |
Dave: Hastily enter the room with wild abandon. Dave: Find Lil' Cal and give fistbumps. Dave: Play a game on the Xbox. Dave: Resist great urge to play Bro's Xbox. |
August 10 2009 | 456 |
Dave gets on Bro’s computer. |
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August 11 2009 | 459 |
Dave checks Complete Bullshit. |
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August 12 2009 | 460 |
Bro’s puppets and smuppets unsettle Dave. |
Dave: Mouse over the orange stripe containing PlushRump. Dave: Stop wasting time and look for Bro's beta. |
August 13 2009 | 466 |
Rose deploys the Punch Designix for John. |
Dave: Pester John to ease your nerves. |
August 14 2009 | 472 |
John assesses the imp situation. |
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August 15 2009 | 476 |
Minigame 3: Pogo Ride. |
Rose: Drop something heavy on one of those imps. Rose: Use pogo ride to fling grist through window. |
August 16 2009 | 484 |
Rose builds John’s house upwards. |
Rose: Use build grist to construct observation tower on roof John: Check cabinets for imps or useful items. John: Bring 2 cans of shaving cream. |
August 17 2009 | 493 |
John charges into glorious battle. |
John: Make your way to the study. John: Ride Slimer pogo and one-up that imp. |
August 18 2009 | 498 |
John falls and absconds to the study. Rose buys him time with a well-placed refrigerator. |
mister john, respectfully ask that you please stand up. |
August 19 2009 | 503 |
The Vagabond, having gorged on the wisdom of Human Etiquette, returns with a polite request for John. Rose drops the safe through the roof. |
Refrigerator: Level up for slaying the imp. well done, john. polite congratulations. now my civil fellow, i have a well mannered query to ask Rose: Drop something heavy on one of those imps. |
August 20 2009 | 510 |
Rose adds screenshots to her walkthrough. |
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August 21 2009 | 511 |
Rose babysits John through another exile-induced fit. |
Rose: Construct loft above John's room. fellow john, it appears we have reached an impasse the opener dilemma remains unsettled, most unfortunately but it has been a pleasure nonetheless. |
August 22 2009 | 520 |
Dave pesters Rose about fluffy muppet buttock. John examines the Punch Designix. |
John: Gather grist, examine designix. John: Observe back of the first visible captchalogue card. John: Examine reverse side of hammer card in strife specibus |
August 23 2009 | 525 |
John learns how to turn captcha codes into punched cards. |
John: Enter captcha code as seen on back of pogo ride card. |
August 24 2009 | 533 |
Rose learns how to turn heavy objects into punched houses. |
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August 25 2009 | 538 |
John pesters Rose about shitty stairs and his father’s bedroom. |
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August 27 2009 | 542 |
John examines the safe, finding an old Sassacre’s. He punches the code for a captchalogue card onto a captchalogued captchalogue card. |
John: Collect grist, examine safe. John: Examine family tome of humour. John: Examine contents of safe. John: Look at the piece of paper taped to the wall. John: Examine back of captchalogue card on floor. |
August 28 2009 | 553 |
John flails about with his newly diminished sylladex and levels up after crushing a hapless imp. |
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August 29 2009 | 556 |
John tackles the precarious stairs. Dave knows the drill with Bro. |
Colonel Sassacre: Level up for slaying the imp. Bathtub: Level up for slaying the imp. Safe: Level up for slaying the imp. |
August 31 2009 | 563 |
Dave reads the Muppet Babies comic and loses patience with Bro’s ironies. |
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September 1 2009 | 567 |
Dave examines the kitchen. It is littered with awesome dangerous stuff. |
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September 2 2009 | 568 |
Dave unwittingly stars in Bro’s grisly puppet snuff film. |
Dave: Transfer katana to strife specibus. Dave: Captchalogue Buster Sword from behind microwave. |
September 3 2009 | 575 |
Dave recklessly weaponizes his sylladex. |
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September 4 2009 | 581 |
Dave examines his hash function fetch modus. |
Dave: Captchalogue each shuriken individually. |
September 5 2009 | 587 |
Dave gives his objects ridiculous names to shoehorn them into his sylladex. |
Dave: Captchalogue the unplugged powercord. |
September 6 2009 | 594 |
Dave wraps up his kitchen activities. |
Dave: Search for some MAD SNACKS YO. Dave: Use ice maker, it's still hot around here. Dave: Captchalogue CHERRY BOMBS. Dave: Activate garbage disposal. |
September 7 2009 | 607 |
Dave falls for the smuppet trap. |
|
September 8 2009 | 612 |
Bro summons Dave to the roof. |
Dave: Read the note on the hatch. |
September 9 2009 | 615 |
Rose puts the kibosh on John’s self-indulgent tent-making nonsense. |
|
September 10 2009 | 617 |
John and Rose alchemize items from their punch cards. |
John: Carve a totem of the punched pogo card. John: Repeat process with other cards and dowels. John: Do same thing with captchalogued captchalogue card. |
September 11 2009 | 627 |
Reading “Wise Guy” inspires John to carve a totem from overlapping punch cards. He makes the Pogo Hammer. |
John: Turn on "detect collisions". John: Read book. Be the wise guy. John: Put both cards in totem lathe. |
September 13 2009 | 636 |
John tries out his new weapon. |
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September 14 2009 | 637 |
John bounces up to the roof. Rose moves his bed up there to break his fall. Cinematic 12: John Sleeps. |
John: Attack the nearest imp to test pogo hammer's strength. |
September 15 2009 | 645 |
Rose thinks of sending John the captcha for Sburb Server, but it is indecipherable. Also, her laptop dies again. |
Rose: Captchalogue Sburb Server CD. |
September 17 2009 | 651 |
Cinematic 13: John Wakes. Jade pesters John about another kind of waking. |
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September 18 2009 | 653 |
A pair of Crude Ogres climb the house. |
John: Quickly grab the pogo hammer. |
September 19 2009 | 660 |
John prepares for a boss battle. |
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September 21 2009 | 664 |
Cinematic 14: Dave Ascends. The Vagabond makes a moldy pumpkin disappear. |
Dave: Stop being the other guy. |
September 22 2009 | 669 |
The Vagabond cannot open the canned food and does not have a sylladex. He does have a bar code, however. |
WV: Captchalogue can of gravy. WV: Pick up the can of gravy. Just pick it up. WV: Use sharp teeth to poke a hole in the lid of the can. WV: Attempt to open can with your weak pathetic digits. |
September 23 2009 | 679 |
The Vagabond reviews Human Etiquette. |
|
September 24 2009 | 681 |
The Vagabond presides over Can Town and eats various inedible substances including a chunk of uranium fuel. |
WV: Clear out all the cans inside the purple machine. WV: Search room for can opener. WV: Locate a nearby sharp object. WV: Become the mayor of Can Town. WV: Use glowing green rock to open cans. WV: Try to open the storage box. WV: Examine contents of yellow container. |
September 25 2009 | 696 |
The Vagabond draws a chess board on the floor. |
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September 26 2009 | 698 |
The Vagabond completes his mayoral sash. |
WV: Use your own pee for the commercial zones. |
September 27 2009 | 701 |
The Vagabond draws the Incipisphere on the walls. |
WV: Survey surroundings in search of more terrain for city. |
September 28 2009 | 707 |
The Vagabond discovers the station’s other pantry. It is full of TAB sugar-free cola. |
|
September 29 2009 | 710 |
The Vagabond slakes his thirst, welcomes the pop cans to Can Town, and returns to the terminal. |
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September 30 2009 | 718 |
The Vagabond locks himself out of the terminal and returns to his chess recreation. |
|
October 1 2009 | 721 |
Cinematic 15: To Victory! |
|
October 2 2009 | 722 |
A Peregrine Mendicant trundles precious cargo. The station locks the Vagabond out of the Client Room. |
WV: Mourn the loss of citizen tab. |
October 3 2009 | 728 |
The Server Room is also locked. The Vagabond enters the Appearifier Room instead and appearifies the Bec-head pumpkin. |
WV: Curiously prod the funny-looking spirograph. WV: Select the triangley fractal. WV: Attach your trusty knife to the meter stick. |
October 4 2009 | 739 |
After deciphering the machine’s coordinate system, the Vagabond appearifies his belongings from the Client Room. |
WV: Press green button on right. |
October 5 2009 | 746 |
The Vagabond releases Serenity from the amber and tests the Appearifier on a paradox subject. |
WV: Use trusty knife to carve spook schema in pumpkin. WV: Appearify firefly out of the amber. WV: Adjust time dial to appearify rotten pumpkin. |
October 9 2009 | 755 |
Cinematic 16: Hasten to the Exit! |
|
October 11 2009 | 756 |
Cinematic 17: Five Times Cliffhanger Combo. The Vagabond’s command station takes off and flies around the world. A continent westward, the Mendicant discovers the apple station. An ocean westward still, the Mystic Ruins arise on paleozoic Earth. A forest fire threatens Rose’s refuge. Mom activates a secret passage. Dad escapes from the imps. Dave and Bro face off. The Vagabond’s station lands at the Mystic Ruins. Curtains. |
October 12 2009 | 759 |
Act 3. The old Sassacre’s contains a note from Nanna. |
|
October 14 2009 | 760 |
Who is this silly girl? Jade Harley examines her atrium. Pseudogame 7: Silly Flute Refrain |
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October 15 2009 | 770 |
Jade considers the flute. |
|
October 16 2009 | 772 |
Pseudogame 8: Game Fetch Modi. Jade selects a modus, feeds the plants, and consults the bands on her fingers. |
Jade: Squeal like a piglet and fertilize some plants. |
October 17 2009 | 779 |
Jade examines the garden atrium. |
|
October 18 2009 | 781 |
Jade picks some fruit. |
|
October 19 2009 | 786 |
Jade transportalizes upstairs. |
|
October 20 2009 | 788 |
Jade explores her room. |
|
October 21 2009 | 792 |
Jade examines her Wardrobifier. |
Jade: Quickly retrieve firearms from wall. |
October 22 2009 | 795 |
Jade plays with dolls and admires fauna. |
Jade: Captchalogue nearest Squiddles doll and hug it. Jade: Lose interest in fauna and never speak of it again. |
October 23 2009 | 801 |
Jade admires the view. |
|
October 24 2009 | 804 |
Jade lets us play Memory with her items. (Not really.) |
Jade: Examine magic 8-ball and magic cue ball. Jade: Captchalogue refrigerator. |
October 25 2009 | 818 |
Jade irradiates a steak for Bec. |
|
October 27 2009 | 820 |
Cinematic 18: Hauntingly Relaxing Bassline. |
|
October 28 2009 | 823 |
Jade gets on her computer. |
|
October 29 2009 | 826 |
Silent film 6: Pesterchum Enamel. |
|
October 30 2009 | 827 |
Dave pesters Jade about his fursona. |
|
October 31 2009 | 830 |
Pseudogame 9: FreshJamz. |
|
November 2 2009 | 831 |
Cinematic 19: Midnight Crew. Jade pesters Dave about birthday packages. |
|
November 6 2009 | 836 |
Cinematic 20: Strife with Bro, Round One. Rose pesters Jade for reassurance. |
|
November 8 2009 | 843 |
Cinematic 21: Strife with the Crude Ogres, Adversity. |
|
November 9 2009 | 844 |
The Mendicant meets a robotic worm. John contributes to the walkthrough. Rose escapes to the SkaiaNet laboratory. |
|
November 10 2009 | 848 |
Rose enters the Hubgrid. Jade descends through Grandpa’s trophies. |
Rose: Look for mad scientists. |
November 11 2009 | 854 |
Karkat trolls Jade about fucking up. |
|
November 12 2009 | 862 |
Rose loses Jasper and finds a power source in the grid. |
|
November 13 2009 | 870 |
The Mendicant’s apple station counts down to liftoff. |
|
November 17 2009 | 871 |
Cinematic 22: Strife with Bro, Round Two. |
|
November 18 2009 | 872 |
Rose discovers the Session Terminal. |
|
November 20 2009 | 877 |
Pseudogame 10: Strife with the Crude Ogres, Victory. |
|
November 21 2009 | 880 |
John levels up. Nannasprite hints at what comes next. |
|
November 22 2009 | 886 |
Dad wreaks havoc on Derse. The Mendicant blows a hole in her station when she tries to speak to Jade. |
|
November 23 2009 | 903 |
Rose discovers a pink bedroom set and a mutant kitten in the lab. |
Rose: Refuse to acknowledge the absurd tea set. |
November 24 2009 | 908 |
John and Jade steel themselves for familial encounters. |
John: Resist great urge to take the wedged shale. |
November 25 2009 | 914 |
Jade tries to sneak by Grandpa. |
|
November 27 2009 | 917 |
Pseudogame 11: Strife with Grandpa. |
|
November 28 2009 | 919 |
Jade leaves the house. A robotic worm rescues the mail. |
|
November 29 2009 | 926 |
Rose creates a paradox clone of Jaspers. |
Rose: Refuse to acknowledge the absurd kitten. |
November 30 2009 | 937 |
Cinematic 23: Trace Jaspers. Bonus Cinematic: Neigh. Rose retrieves the corpse and escapalizes. |
Rose: Trace Jaspers' whereabouts on the machine. [S] Rose: Fast forward to now. [S] Ride. (bonus) |
December 1 2009 | 942 |
Jade searches for Bec and the package from John. |
|
December 2 2009 | 946 |
Cinematic 24: Kind of a Boring Room. |
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December 3 2009 | 949 |
Who is this slick archagent? |
|
December 4 2009 | 957 |
Jack Noir despises the hat. Dad gets the drop on the Brute. John opens his presents and configures a queuestack array fetch modus. |
Jack: Throw down hat in disgust. John: Investigate room for anything dad may have left behind John: Present time! Open a present see what's inside! John: Equip array fetch modus. John: Read instructions for control deck. |
December 5 2009 | 974 |
John discovers the hideous dark secret of Fruit Gushers. |
John: Fill up an entire queuestack with shoes. John: Captchalogue Fruit Gushers. |
December 6 2009 | 979 |
Cinematic 25: Gushers. |
|
December 8 2009 | 980 |
Pseudogame 12: Strife with Bec. |
|
December 9 2009 | 984 |
Rose transportalizes home just in time to see a meteor unestablish the SkaiaNet lab. John punches some cards. |
Rose: Check self for any mixed atoms with cat. |
December 10 2009 | 990 |
Jade dreams. |
|
December 11 2009 | 994 |
The Dreambot mimicks Dream Jade. |
Jade: Obliquely foreshadow future through interpretive dance |
December 12 2009 | 997 |
Months prior: John pesters Jade about his gift to her. In the present: John sees his subconscious graffiti. Years posterior: the Vagabond appearifies the gift. |
WV: Sacrifice your MAYORAL SASH for more CABLES. |
December 14 2009 | 1015 |
An Aimless Renegade prepares for company. |
WV: Try to appearify the cable again. |
December 16 2009 | 1022 |
Rose pesters John about brain problems. |
|
December 18 2009 | 1026 |
Cinematic 26: Prospit. |
[S] Jade: Dream up extra arms and play advanced bass solo. Jade: Change wardrobifier to cycle thru STAR HEART HORSESHOE |
December 19 2009 | 1032 |
Dream Jade sees the Mistress and so, in another time and place, does the Vagabond. |
|
December 20 2009 | 1040 |
Following Jade’s instructions, the Vagabond takes cover with the Mendicant and gives her the box. Dream Jade visits Dream John. |
Jade: Gracefully fly to the other golden tower. |
December 21 2009 | 1052 |
John incorporates double-punched cards into his alchemy. |
John: Alchemize in a 1980's time-lapse montage. John: Recombine hammer and pogo ride. |
December 22 2009 | 1056 |
John alchemizes so much sweet loot. |
John: Combine glasses and PDA. John: Combine sledgehammer, telescope, and Sassacre text. John: Combine gushers and blue ectoplasm. John: Combine fake arm, blue ectoplasm, and PDA. John: Combine ghost gauntlet and bathroom mirror. John: Combine umbrella and straight razor. John: Combine gushers and shaving cream. John: Combine Ghost Dad poster with... John: Captchalogue/punch Heath Ledger Joker figurine. John: Combine Cosby poster with computer. John: Combine Dad's hat and Problem Sleuth game. John: Combine Hammer and Problem Sleuth game. |
December 24 2009 | 1070 |
Cinematic 27: Strife with Bro, Final Round. Bro defeats Dave, leaves him the beta, and rides a rocket board into the sky. |
|
December 28 2009 | 1073 |
Cinematic 28: Skaian Eclipse. |
|
December 29 2009 | 1074 |
Jade decides to enter the Mystic Ruins. |
|
December 30 2009 | 1078 |
Jade zip-lines to a satellite of the Ruins. Rose builds John’s house up to the First Gate. |
|
December 31 2009 | 1082 |
Dave dumps his shit on the roof and grabs the beta. |
Dave: Go get a god damn new sword. |
January 1 2010 | 1089 |
Months prior: Rose gets knitting needles for her birthday. Kanaya trolls her about intellect. Dave gets the Stiller shades for his birthday. Tavros trolls him about innuendo. |
|
January 2 2010 | 1100 |
After emptying his gun at the intruders, the Renegade looks for another weapon. |
AR: Realize that your weapon is magazine-fed, not clip-fed. |
January 3 2010 | 1105 |
The Renegade plays courthouse. Jade places John’s present for the Vagabond to appearify. |
AR: Befriend the unwelcome rogues. |
January 4 2010 | 1116 |
The Renegade shoots rockets all over the place. The Mendicant sendificates the gift. |
AR: Berate self for unauthorized demolition. WV: Wave about in a distracting manner. PM: Scamper quickly to the newly created hole. |
January 5 2010 | 1129 |
Years prior: little Jade gets a gift and a letter from future John. |
|
January 6 2010 | 1137 |
Dad earns Jack’s amnesty for destroying his hat. |
|
January 7 2010 | 1145 |
Jade crosses the lagoon. |
|
January 8 2010 | 1148 |
Dave installs Sburb. |
|
January 14 2010 | 1149 |
Cinematic 29: Four Times Entry Combo. Dave connects to Rose and helps her into the game. They prototype Rose’s kernelsprite with Jasper and the Tentacle Princess. Nannasprite leaves a note in the new Sassacre’s. Jade finds a lotus time capsule in the Ruins. The lotus yields Dave’s juice-stained betas. John wrinklefucks and sassacrushes his way to the First Gate. Curtains. |
January 15 2010 | 1154 |
Intermission. Silent film 7: English Mansion. Who is this vicious mobster? |
|
January 16 2010 | 1156 |
Spades Slick starts wrecking clocks. |
[I] SS: Inspect timekeeping devices. [I] SS: Captchalogue carriage clock. [I] SS: Build fort with clocks. |
January 17 2010 | 1162 |
Slick consults his vendetta itinerary. His crew is here to kill nearly all of The Felt, including their loathsome boss Lrd English. |
[I] SS: Shuffle contents of war chest. [I] SS: Scavenge war chest for fancy headwear. [I] SS: Hide inside your war chest. [I] SS: Start up the Crosbytop. [I] SS: Go to mspaintadventures.com. [I] SS: Delete the time setting on the crosbytop. [I] SS: Examine vendetta itinerary. |
January 18 2010 | 1173 |
Doze’s weird stasis field stumps Clubs Deuce. |
[I] SS: Use radio device to check on unscrupulous cohorts. [I] SS: Enter the hallway near the main entrance. [I] CD: Punch clocks in faces to establish chronology. |
January 19 2010 | 1184 |
Slick trips and hitches that quick lid-switching son of a bitch Itchy. |
[I] CD: Throw the hat down and stomp it mercilessly. [I] SS: Stop being Hearts Boxcars. [I] SS: Lift left leg and hold it a little ways in the air. [I] SS: Wear CD's hat on top of your current one. |
January 20 2010 | 1196 |
Deuce puts a bomb on his head. Trace aggros Diamonds Droog from the future. |
[I] CD: Pick a card, any card. [I] CD: Pick up card depicting stately blonde-haired fellows [I] CD: Forget you are CD. Believe you are Hearts Boxcars. [I] DD: Retrieve hat from brawlsoleum. [I] DD: Withdraw licorice fish from backup hat. [I] DD: Resume pursuit of wounded felt member. [I] DD: Follow trail of blood up the stairs. [I] CD: Follow Diamonds Droog's instructions. |
January 21 2010 | 1210 |
Die jumps out of the frying pan timeline and into the fire timeline—twice! |
[I] Meanwhile, running roughly parallel with present events. [I] SS: Make friends with Die. |
January 22 2010 | 1220 |
Eggs and Biscuits team up on Hearts Boxcars. Trace crosses Deuce’s trace. Fin tails Droog from the past. Being shot by Droog betrays his position, allowing Droog to shoot him. |
[I] HB: Retrieve two of hearts from backup hat. [I] HB: Peruse Red Cheeks magazine. [I] HB: Call Clubs on nearest card. |
January 23 2010 | 1235 |
Slick helps Die die. Deuce helps Trace trace. ¡Adiós, Tres y Dos! |
[I] SS: Help the green man live up to his name. [I] DD: Follow blood trail downstairs and finish him off. [I] SS: Return to being Hearts Boxcars. |
January 24 2010 | 1248 |
Deuce and Fin follow each other’s trails. |
|
January 25 2010 | 1251 |
Boxcars calls for backup. C’est la fin pour Fin. |
[I] HB: Waste exactly four hours on this tomfoolery. |
January 26 2010 | 1258 |
Droog gets the drop on Stitch. |
[I] CD: Burst in thrusting bull penis cane. |
January 27 2010 | 1262 |
Slick jumps to a timeline where Crowbar is alive. |
|
January 28 2010 | 1266 |
Cinematic 30: Snowman. Snowman comes and goes, leaving a souvenir for Slick. |
|
January 29 2010 | 1269 |
Slick wounds and rewounds Sawbuck. Time around Sawbuck is wound and rewound. |
[I] SS: Remove knife from eye. [I] SS: Kill something out of rage and frustration. |
January 30 2010 | 1274 |
Slick brings Crowbar and Sawbuck back to the timeline where Crowbar is dead. Wounding Sawbuck a fourth time sends them all back to a time when the native Sawbuck was present. Slick incites friendly fire between Crowbar and the native Sawbuck, whisking the two off to another time. |
[I] SS: Hit Crowbar in the head. [I] SS: Stuff him in your deck of cards. [I] SS: Just go stab Sawbuck until the time shenanigans stop [I] SS: Carry Sawbuck like Titan Atlas would carry the world |
February 1 2010 | 1284 |
Slick stabs the exogenous Sawbuck willy-nilly through time. The exogenous Crowbar and native Sawbuck reappear. Slick treats all three of their heads to the second best rapier-off in the history of Paradox Space. |
[I] SS: Take a moment to think up some time-based one-liners [I] SS: Stab first, utter puns later. [I] PSS: Remove Crowbar's pin. [I] PSS: Be Future Spades Slick. [I] SS: Quickly remove lance from Sawbuck. |
February 2 2010 | 1298 |
Stitch sews up Slick’s wound. |
[I] DD: Have Stitch patch up SS's effigy. |
February 3 2010 | 1302 |
Slick horses around. Snowman comes and goes. |
[I] SS: Arm yourself, in case Cans shows up. |
February 4 2010 | 1307 |
A Slick in time slays . |
|
February 5 2010 | 1312 |
Slick breaks Eggs’s timer. Boxcars eats Eggs. Deuce bakes Biscuits. |
[I] SS: Start whacking things with the crowbar. [I] SS: Crowbar. Biscuits' oven. Make it hapen. |
February 6 2010 | 1322 |
Clover riddles the scofflaws about the safe, safe in the knowledge that he cannot be riddled back. Not with bullets, anyway. |
[I] SS: Use crowbar to pry the safe open. [I] SS: Politely ask Clover to remain calm. |
February 7 2010 | 1328 |
Cans bursts in and punches Droog and Boxcars into other temporal strata. |
[I] DD: Check personal ads of periodical. [I] DD: Resist urge to shout "Oh Yeah!" |
February 8 2010 | 1336 |
Breaking the vault with Crowbar’s crowbar knocks Slick into an alternate timeline. Everyone is gone and everything is in ruins. Slick enters the vault. Snowman comes and goes, taking a souvenir from Slick. |
[I] SS: Ignore him and just pry the safe open. [I] SS: Dramatically use the spade key. |
February 9 2010 | 1349 |
Slick finds himself in a command station monitoring Karkat’s progress. Curtains. |
February 9 2010 | 1358 |
Act 4. Minigame 4: Land of Wind and Shade. John explores his Land and meets some friendly salamanders. |
|
February 11 2010 | 1359 |
The Renegade shoots more rockets, then surrenders when he sees the Bec-head pumpkin. Jade takes the juice-stained betas and switches to a Pictionary fetch modus. |
In a future settled askance of the present... In the mystic ruins of an era pre-desecration... |
February 12 2010 | 1374 |
Jade tries out the drawing modus. Bec finds her and returns her to the house. |
Jade: Quick! Random scribbling! Jade: Get the rest of your items. |
February 13 2010 | 1389 |
Jade installs Sburb and pesters the boys about it. Dave pesters Rose about cozies. |
|
February 14 2010 | 1394 |
Karkat trolls John about getting Jade to talk to him. The Vagabond shares rations with his new friends. |
|
February 15 2010 | 1397 |
Jade connects to Dave and starts deploying his alchemy gear. |
|
February 16 2010 | 1401 |
Rose pesters Dave about the efficiency of girls. Jade makes a mess in his bathroom. |
Jade: Move Dave's bed to the roof. Jade: Deploy the cruxtruder in its place. Jade: Replace television with totem lathe. Jade: Organize Dave's puppets. |
February 17 2010 | 1407 |
Cinematic 31: Land of Light and Rain. |
|
February 18 2010 | 1408 |
The Renegade retrieves the refrigerator and cookalizer. The Vagabond introduces the Mendicant to John. She in turn introduces John to the Pyxis system. John asks Nannasprite about the Seven Gates. |
AR: Retrieve mysterious artifacts from ruins. WV: Introduce new friends to John. I am told your name is John. Is that correct? Ok, John. Let's explore this place! This is great! Something is in there. Take a look. There is nothing inside. Should we put something in? This one's empty. Perhaps a delivery is in order? Introduce yourself to the local amphibious fauna. Hooray! This one contains a prize! |
February 19 2010 | 1430 |
Who is this voice in Rose’s head? John finds some baddies terrorizing a salamander village. |
|
February 20 2010 | 1436 |
Jade falls asleep, releases Dave’s kernelsprite, and puts the impaled crow in it. Dave contemplates pranking John with pee juice. |
Jade: Drop the toilet in Dave's room. Dave: Use now empty apple juice bottle as pee receptacle. Dave: Kick that puppet out of the shower. Jade: Retrieve Dave's copy of Sburb and the impaled crow. |
February 21 2010 | 1448 |
Dave tricks Jade into waking herself with a Robo Slap. The Renegade makes a fire and gives the Mendicant a Squiddle. |
AR: Use gunpowder and empty crates to make a campfire. |
February 22 2010 | 1454 |
The squiddle recalls to the Mendicant her old encounter with the Renegade, when he was an Authority Regulator and she was a Parcel Mistress. The minions get the best of John. |
So many years ago, entrenched in the temporally oblique... AR?: Surround the scene with caution tape. |
February 23 2010 | 1465 |
A moustachioed gunman rescues John and wanders off without a word. The spirograph reminds the Mendicant of her delivery duties. |
|
February 24 2010 | 1478 |
The Regulator gives the Mistress the Sburb copy but keeps the green package for his superiors. John discovers to his dismay that shaving cream is flammable. A windy thing puts out the fire. |
AR?: Doff your hat to the attractive female. |
February 25 2010 | 1489 |
The Mendicant asks John to carve a Pyxis request. A Windswept Questant asks Rose to explore her land and find her sprite. |
John, the uncarved tablet you retrieved. |
February 26 2010 | 1497 |
Rose discovers that Mom has sailed away. The Renegade and the Vagabond play Exile Town and oh my god egg! |
A mother will do whatever is best for her children. WV: Become the mayor of Exile Town. |
February 27 2010 | 1504 |
Dave alchemizes his pre-punched item, a cruxite egg. His crow sprite swoops down and carries the egg away to its roof-shit nest. Jade puts the kibosh on Dave’s self-indulgent microwave nonsense. |
Jade: Give Dave punch card of an eggy loking thign [sic]. |
February 28 2010 | 1509 |
Jade adds a jumper block extension to Dave’s alchemiter. To upgrade it they need shale for a Punch Designix to punch cards for the shunts. Dave installs gristTorrent. Rose battles her first minions. |
Jade: Deploy green and white compact disc. Jade: Deploy circuit board looking thingy. Jade: Attempt to deploy catchalogue disk drive. Dave: Insert card with the CD on the slot. |
March 1 2010 | 1521 |
Rose acquires chalk. Dave leeches John’s grist. |
|
March 2 2010 | 1523 |
John and Rose compare lands. Terezi trolls Rose about coöperation. Months prior: Karkat trolls Jade, Jade hears from her penpal, and Terezi trolls John. |
You guide the Heir. Consult with him. |
March 3 2010 | 1531 |
The Mistress follows the Regulator to Derse. |
|
March 4 2010 | 1533 |
The Black Queen sends the Mistress to see Jack. The Questant gets out of Rose’s head and emerges from the egg station. |
This is the last you will hear from me. Rose: Sip martini thoughtfully. Fourth Exile: Suddenly appear. |
March 5 2010 | 1548 |
Jack offers the green box in exchange for Prospit’s crowns, sending the Mistress on her way with a Regisword and a hit list. |
|
March 6 2010 | 1555 |
Dave and Jade tinker with jumper block upgrades, briefly rendering the alchemiter useless. |
Dave: Put a punched card in a shunt. Dave: Use a punched Gamebro Magazine card. |
March 7 2010 | 1565 |
They consolidate Dave’s alchemy devices, cutting out the shunt and cruxite intermediaries. Jade’s modus foils her attempt to deploy the captcha reader. |
Dave: Upgrade alchemiter with holopad. |
March 9 2010 | 1573 |
Dave creates an enlarger upgrade. |
Jade: Draw air conditioner on roof. |
March 10 2010 | 1578 |
Terezi trolls John about shortcuts. |
|
March 11 2010 | 1582 |
Rose goes home and rides an ogre down the falls. Dave pesters her for grist. |
|
March 17 2010 | 1589 |
Kanaya trolls Dave for the scoop on Rose. Tavros trolls Rose for the dope on Dave. |
|
March 18 2010 | 1591 |
Kanaya trolls Rose about rigging temporal inevitability. |
|
March 20 2010 | 1594 |
Tavros trolls Dave about getting mad hornographic. John flurps out of a shortcut. |
|
March 21 2010 | 1598 |
John reënacts a sentimental scene with a dirty little bunny with a heart of gold. Karkat trolls him about cinema. |
John: Reunite with your loving wife and daughter. John: Give dear sweet Casey the bunny. |
March 22 2010 | 1604 |
Terezi trolls John about facing his Denizen. John enters a node returning him to his house. |
|
March 23 2010 | 1608 |
The Vagabond and the Renegade make a crown for the Questant, to the Mendicant’s astonishment. |
|
March 24 2010 | 1612 |
The Mendicant remembers the White Queen, who gave her a royal duty that is now fulfilled. The Questant coronates the Mendicant. |
|
March 26 2010 | 1623 |
Rose finds Jaspersprite, who tells her about playing the rain. |
|
March 27 2010 | 1627 |
Rose pesters Dream Jade about her dream self. |
|
March 28 2010 | 1631 |
Dave climbs towards the bird sprite’s roof-shit nest. A meteor looms. |
|
March 29 2010 | 1633 |
Terezi trolls John about his rocket pack with random crap stuck inside it. |
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March 30 2010 | 1635 |
John makes an unadulterated rocket pack. |
|
March 31 2010 | 1637 |
Dave, having entered, pesters John about the bird sprite’s second prototyping. John blasts off to the Seventh Gate. |
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April 1 2010 | 1641 |
Cinematic 32: Land of Heat and Clockwork. |
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April 2 2010 | 1642 |
In a future bereft of John and Jade, Dave loses patience with the ghastly Calsprite. He pesters Rose one last time before traveling back in time to reverse the outcome. |
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April 3 2010 | 1645 |
Future Dave arrives at the scene of his entry moments before things went to shit. After doing his best to dissuade John, he drops his loot for current Dave and dumps himself into the crow sprite, becoming Davesprite. Future Rose’s timeline expires, imprinting her dream self onto her past self. Cinematic 33: Rose Sleeps. Davesprite trolls Terezi about impressionable doofs. |
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April 4 2010 | 1658 |
Dave chills with Davesprite. John remembers Dave’s birthday note and reconsiders. |
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April 5 2010 | 1666 |
Dave pesters John about trust. Karkat trolls John about mistakes, friendship, and the Veil. |
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April 13 2010 | 1668 |
Cinematic 34: Derse. The Black Queen inflicts the dress code on Jack Noir. He rips off the motley costume, leaving only a tattered collar. Dream Rose wakes and deciphers the Meow code written on her walls. The kids’ Guardians blaze their own trails through the Medium. Using the contents of the green box, Jack slays the Queen and puts on her ring, becoming the Sovereign Slayer. End of Year One. |
|
April 15 2010 | 1669 |
We use the fourth wall stolen from Jack’s office to intrude on the author of Homestuck. Recap 1: The First Year of Homestuck. John; the beta; the bunny; punch card alchemy; John’s entry; the kernelsprite; Nannasprite; Rose; the lab; paradox slime; Dave; Rose’s entry; the cork station; Wayward Vagabond; Peregrine Mendicant; Aimless Renegade; Jade; cloud visions; Prospit dreamers; John’s gifts; little Jade’s birthday; Parcel Mistress; Dad; Derse; abdication; Exile Town; coronation; Lowas; denizens; destiny; deviation; fateful mistakes; trolls; Trollian; their chumhandles; the Midnight Crew; CG; Jade’s reticence; GA and AT; GC; Windswept Questant; Jaspersprite; Derse dreamers; the doomed timeline; the Mystic Ruins; the crow’s nest; Dave’s entry; John’s flight; the dead end; Davesprite; Rose’s waking; Jack Noir; the Ring of Orbs Fourfold; the fourth wall. |
AH: Engage in highly indulgent self-insertion into story. AH: Forget it. Go back to work. AH: Recap first year of Homestuck. AH: I didn't read any of that. Do something less boring. AH: Retrieve arm from background. AH: Why don't you keep drawing Homestuck or something. AH: This is stupid. Stop being a wiseass and get drawing. AH: Can you show us what's going on with John again? AH: That sounds like a good idea. |
April 16 2010 | 1684 |
Pseudogame 13: Map of Lowas. Terezi sends John to his second gate. |
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April 17 2010 | 1687 |
John rockets through the gate and crashes into Rose’s house on Lolar. He finds her sleeping. Davesprite pesters John about the network of gates. Dave pesters John to snoop on Rose’s notebooks. |
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April 18 2010 | 1696 |
Dream Rose greets Dream Dave. John finds This Ocean Charles. |
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April 19 2010 | 1707 |
John opens Rose’s unfinished present to him. It is a grubby bunny half-covered in knitted patchwork. |
|
April 20 2010 | 1711 |
John leaves Casey with Rose. Kanaya trolls Rose but John answers, pretending to be her. |
John: Put the bunny back in the box. |
April 21 2010 | 1715 |
Kanaya bugs Sollux to turn on her viewport. Pseudogame 14: Professionalism. |
|
April 22 2010 | 1721 |
Dream Rose tosses Lil Cal out of Dave’s tower. Maplehoof follows Mom into some turtle ruins and through a transportalizer. The breeze delivers a fresh hat to Dad, who follows Grandpa into some salamander ruins and through a transportalizer. |
Rose: First, be the pony. Second, follow Mom. |
April 23 2010 | 1737 |
John makes Hephaestus’s hammer on Rose’s alchemiter and pesters Davesprite about its origin. Sollux opens Kanaya’s viewport. Rose wakes up and walks right into John’s gushers prank. |
John: Visit Rose's alchemiter. |
April 24 2010 | 1750 |
John blasts off with Mutini/Meowgon. Rose adopts Casey/Viceroy. |
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April 25 2010 | 1755 |
Lil Cal lands on a rocket board. The Regulator follows him through a transportalizer. John enters the turtle ruins and uses the transportalizer. |
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April 26 2010 | 1767 |
John enters a laboratory in the Veil. He finds some stuff the guardians left behind and some of the carapacian breeding apparatus. |
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April 27 2010 | 1774 |
John dons a lab suit and takes the controls. The Regulator rides the rocket board out into the veil. |
John: But seriously, keep exploring. |
April 28 2010 | 1779 |
The Courtyard Droll follows the Mistress to Prospit and picks her pocket, taking the White Queen’s ring. |
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April 29 2010 | 1789 |
Dream Jade clobbers the Droll and recovers the ring too late to return it to the Mistress. |
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May 4 2010 | 1800 |
Cinematic 35: The Battlefield. After three kernel hatchings, the Battlefield is a fertile globe on which Prospit and Derse wage total war. Angered when his farm is destroyed, Warweary Villein incites a rebellion of pawns from both sides. The Mistress lands and discovers the ring is missing. The White King gives her his scepter, but the Hegemonic Brute attacks and knocks it away. Jack Noir flies to the scene of the rebel army confronting the Black King, slays the King, and takes his crown. |
|
May 6 2010 | 1802 |
Rose alchemizes sweet loot. |
Rose: Alchemize a whole bunch of cool stuff. Rose: Combine bronzed vacuum and umbrella. Rose: Combine salamander and eldritch plush. Rose: Combine ink bottle and Gushers. Rose: Combine hubtop and hair band. Rose: Combine magnetic W and bottle of vodka. Rose: Combine wizard statue and ball of yarn. Rose: Combine wizard statue and knitting needles. Rose: Combine knittings and velvet pillow and squiddle shirt Rose: Combine needlewands and grimoire. |
May 11 2010 | 1817 |
Dream Jade builds up Dave’s house. |
|
May 12 2010 | 1820 |
Dave alchemizes way sweet loot. |
Dave: Combine sunglasses and iPhone. Dave: Combine timetables and computer. Dave: Combine puppet tux + smuppet. Dave: Combine broken Caledscratch and ruby contraband. Dave: Preview item with holopad. Dave: Combine whole Caledscratch and ruby contraband. Dave: Combine shitty sword and Hella Jeff drawing. Dave: Combine Snoop Dogg photo and mini A/C and Caledscratch |
May 13 2010 | 1829 |
Dave alchemizes the sweetest loot. |
Dave: Combine skateboard and Hella Jeff drawing. Dave: Combine Gamebro Magazine and timetables. Dave: Combine batarang + Midnight Crew poster. Dave: Combine plush puppet tux + Midnight Crew poster. Dave: Combine plush puppet tux + Felt poster. Dave: Combine smuppet and Felt poster. Dave: Combine dead things in amber && smuppet. Dave: Combine dead things in amber || smuppet. |
May 14 2010 | 1841 |
Dave copies and reads Rose’s notebooks, then marks his place with the juice-stained betas and pesters Rose to find out why she is burning the original. |
Dave: Combine camera and captchalogue card. Dave: Combine fetus in a jar and self portrait photo. Dave: Captcharoid the hologram of your own brain. Dave: Combine brain and SBaHJ drawing and captcharoid camera Dave: Make copies of Rose's journals. |
May 16 2010 | 1858 |
Davesprite asks Rose what she remembers from the doomed offshoot. The Draconian Dignitary steals the notebooks. In another offshoot, Dave rewinds time to intercept him. The Dignitary slays that Dave and absconds, leaving the body for main Dave to find. |
|
May 19 2010 | 1865 |
Using a terminal calibrated by recent visitors to the cloning meteor, John appearifies paradox ghost imprints of Nanna, Grandpa, Bro, and Mom, creating their paradox clones. Mutie recombines the imprints, cloning their offspring. Eight babies are born on the cloning pad. |
John: Press a button on the control panel. |
May 20 2010 | 1891 |
John levels up to Ectobiolobabysitter. |
|
May 21 2010 | 1895 |
Grandpa ferries Mom and Dad to Skaia on a space boat. Karkat trolls John, revealing the paradox clone babies are John, Rose, Dave, Jade, Nanna, Mom, Bro, and Grandpa’s own past selves. |
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May 22 2010 | 1904 |
The babies attach themselves to various objects around the lab. Karkat trolls John about how they get to Earth. |
John: Tend to little pink monkeys. |
May 23 2010 | 1909 |
The Regulator discovers a Mystic Meteor in the Veil. Inside he finds an empty lotus time capsule and a console monitoring the Sassacre family. On screen, Baby Grandpa arrives by meteor and shoots the old Colonel with a flintlock pistol. |
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May 24 2010 | 1923 |
The Draconian Dignitary arrives with the notebooks and tosses the juice-stained betas into the lotus seed. Karkat trolls John about Jack Noir. |
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May 26 2010 | 1931 |
Cinematic 36: Con Air Tribute. Curtains. Psyche. |
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May 27 2010 | 1934 |
Terezi trolls Dave about cool kid blood. |
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May 30 2010 | 1936 |
Tavros trolls Jade about naps. Kanaya trolls Rose about roleplay choices. Terezi trolls Dave about exploring his land. |
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May 31 2010 | 1940 |
Cinematic 37: Sovereign Slaughter. The crow sprite pecks Dave off the antenna tower. Bro slices the meteor in half. Dave lands on Bro’s rocket board. The egg cracks, ushering Dave into the Medium. Mom and Dad approach Skaia. Jack, the Sovereign Slayer, massacres the rebels, sparing only the Villein, and devastates the Battlefield with some super deadly red shit. The babies and their chosen objects—baby John with Sassacre’s text, baby Rose with the original bunny, baby Dave with Maplehoof, baby Jade with the patched bunny, baby Nanna with the soiled hat, baby Mom with Mutie, baby Bro with Lil Cal, and baby Grandpa with a pair of pistols—are transportalized out of the ectobiology lab and onto eight neighbouring meteors. The Droll fetches the white sceptre and Jack uses it to activate the Reckoning. Meteors from the Veil begin speeding toward Skaia. In the Mystic Meteor, the Dignitary recombines Halley’s imprint with the Meow code, producing Bec, whose green wrath horrifies the Regulator. Jack hits Prospit with the red shit, severs Prospit’s chain, and flies to the Beat Mesa on Lohac to duel Bro. Bro stabs the Mesa, partially cracking its surface. The Squiddles entangle Skipper Plumbthroat in a big tanglebuddy ball. Dream John, still asleep, plummets to the Battlefield amid the wreckage of Prospit’s moon. Dream Jade throws him to safety and perishes in the collision. Her dreambot explodes, blowing Earth Jade out of her house. Dream John wakes. Skaia’s defense portals intercept the oncoming meteors, sending them to Earth. Dave enters his first gate. Rose destroys hers. A meteor looms over Jade’s island. |
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June 5 2010 | 1941 |
Curtains. |
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June 6 2010 | 1942 |
Rose concludes her walkthrough. |
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June 7 2010 | 1943 |
The Villein rends the effigy of Jack and later becomes the Vagabond. Dream John finds Dream Jade’s body and takes the ring she wore. |
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June 8 2010 | 1948 |
The Mistress slays the Brute, fulfills her bargain with Jack, delivers the green box to Dream John, and later becomes the Mendicant. |
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June 9 2010 | 1954 |
Dream John opens the package, finding letters from Jake and Jade and a robot bunny with legendary weapons. Jack’s intrusion snaps John out of his grief. With his bunnykind specibus, John wields the bunny, countering Jack’s threat. The Regulator flees from Bec’s wrath and later becomes the Renegade. |
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June 10 2010 | 1965 |
The Regulator finds John sleeping in the ectobiology asteroid just as the reckoning launches it at Skaia. He ties John to the rocket board and sends him away to safety. Jack absconds. Grandpa lands the space boat and recovers and taxidermizes Dream Jade’s body. Mom and Dad disembark. The White Queen sails through a defense portal and later becomes the Questant. |
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June 11 2010 | 1976 |
The Questant repairs the cracked egg station. At the Mendicant’s coronation, the Vagabond reveals the ring he has been safeguarding. We find the fourth wall in the spooky old lab in Jade’s house, flanked by Grandpa’s trophies including the stuffed Jade and Halley. Recap 2: The Rest of Act 4. John visits Rose; John fools Kanaya; Rose visits Dave; the guardians meet; John follows; John discovers ectobiology; the Regulator scopes the Mystic Meteor; Rose communes with the Horrorterrors; Dave accepts Terezi’s help; Dave enters; the Droll tails the Mistress; the Battlefield is prototyped; the Kings wield sceptres; the Kings lose their sceptres; John monitors the guardians; John clones the guardians; John clones his friends; Skaia sacrifices Earth; the babies take companions; John dispenses bunnies; the Regulator watches the Sassacre-Crocker family; the Dignitary creates Bec; Mom and Dad reunite; Tavros reveals dreamer mortality; Dream Jade dies; Dream John wakes; Dreambot explodes; Bro cracks the Mesa; Rose perverts her quest; the Exiles recall their exile; Grandpa lands; the Mistress and Jack trade prizes; John opens the box; the bunny repels Jack; the Vagabond reveals the ring. |